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Tutorial for Blender Basics 3: All About Animation
Learn to Animate
3D logos
IPO Curve Editor
Action Editor
NLA Editor
Bone Constraints
Character Animation
Create a basic rig (a skeleton)
Skin a rig 3 different ways
Lathe using the Spin tool
Use the Screw tool
Use multiple textures
Extrude along 2d and 3d bezier paths
Place an image using UV maps
Use procedural textures on materials
Use boolean modifiers on objects
Use layers
Use groups
Append from other files
Create new screens
and more tips on working with materials, meshes, objects, lights, and rendering
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